Patch notes for version 0.5
Scales of Aether » Devlog
Here are the fixes and additions for this version:
- Fixed collision not being enabled for rocks around Water Tower islands
- Fixed show button prompts option not applying when loading a save
- Fixed camera jittering when climbing certain vines
- Fixed a minor visual artifact on the first dragon’s tail
- Fixed altitude meter’s color not starting as white at base altitude
- Fixed being incorrectly able to climb down vines in certain spots
- Fixed a checkpoint at Water Tower islands spawning inside ground
- Removed the ability to climb on the backside of vines
- Reworked flight ring visuals
- Various visual tweaks to the game world
- Changed climbing with gamepad’s analog stick to use 2 fixed speeds instead of the speed being fully analog
- Adjusted climbing animation speeds to match more closely with the movement
- Made sideways climbing on vines slower
- Split video options into two categories (game and video)
- Added various graphics quality options
- Added option to change anti-aliasing mode
- Added DLSS support for RTX GPUs (Windows only)
- Added an option to reset gamma to default value
- Added macOS support
0.5.1
- Fixed ending cutscene not playing properly
Files
Scales of Aether 0.5 Windows.zip 764 MB
Dec 22, 2023
Scales of Aether 0.5 macOS.zip 598 MB
Dec 22, 2023
Get Scales of Aether
Scales of Aether
Status | Released |
Authors | Team-SoA, Lumi, JustMars, kanuki |
Genre | Adventure, Puzzle |
Tags | 3D, 3D Platformer, Action-Adventure, Dragons, Flying, Open World, Short, Speedrun |
More posts
- Patch notes for version 0.9Jul 30, 2024
- Patch notes for version 0.8Apr 25, 2024
- Patch notes for version 0.7Mar 24, 2024
- Patch notes for version 0.6Jan 18, 2024
- Patch notes for multiple versionsDec 14, 2023
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