Patch notes for version 0.9


  • Made significant visual and gameplay changes to the Pyramid Island
  • Added a new gameplay section to the Water Tower
  • Added the ability to listen to music in the gallery
  • Added music collectables that can be found around the world
  • Added the ability to play animations in the gallery
  • Added the ability to sprint
  • Added an option to change sprint mode to either toggle or hold
  • Added the ability to control a dragon with the keyboard
  • Added a new dither effect for when the camera is too close to the player
  • Added new music to the volcano island
  • Added a new landing animation for when the player lands from a jump
  • Added sound effects for drowning in water and falling into lava
  • Added splash particles for when the player falls into the water
  • Added more ambient sounds on certain islands
  • Added an additional checkpoint to the Crystal Islands
  • Added more falling leaves to islands
  • Added an option to sort gallery items by name, artist or unlock method
  • Added an option to filter gallery items by type
  • Added rocks to the L-shaped island to block an unintentional route and guide the player to climb up the vines
  • Added light ray effects to collectables
  • Added support for Intel Macs
  • Added macOS app icon
  • Added an advanced video option to toggle render dependency graph parallel execution (off by default on macOS due to causing significantly reduced performance)
  • Improved location descriptions of many collectables
  • Improved the collision of the checkpoint statue
  • Improved the visuals of the lava
  • Improved the crystal effects
  • Improved the formatting of the credits
  • Improved the visuals of the last dragon
  • Improved the dragon curse effect
  • Improved the visuals of the altitude meter
  • Improved player animations
  • Adjusted the process of attaching to a dragon after letting go to prevent it from happening unintentionally
  • Adjusted the effect of the look and flight sensitivity sliders
  • Reduced the noise of the Pyramid Island dragon's flight path
  • Removed and repositioned certain flight rings
  • Moved hint messages to appear at the bottom of the screen
  • Moved the respawn indicator to appear near the center of the screen
  • Moved buttons on the button and door island to more visible locations
  • Moved the first checkpoint of the L-shaped island to a higher location
  • Changed dragons to slow down when flying them near certain parts of islands
  • Changed the visuals of the door status indicators
  • Changed the checkpoint radius from a sphere to a hemisphere
  • Changed checkpoint statue sphere to glow when the checkpoint is active
  • Changed the player camera to retract based on the amount of movement instead of immediately retracting as far as possible after it no longer collides with geometry
  • Changed the default gamepad key bind for diving to the right shoulder
  • Changed the default gamepad key bind for respawning to the Left Shoulder
  • Changed the free look camera position to match the fly camera position
  • Fixed an issue where water was rendering incorrectly with certain GPUs
  • Fixed an issue where freeing a fire dragon did not unlock the “Free a fire dragon” artwork
  • Fixed an issue where the fire dragon would periodically glitch when flying straight up or down
  • Fixed an issue where hint messages wouldn't appear under certain conditions
  • The credits now appear after completing the game

Files

Scales of Aether 0.9 Windows.zip 594 MB
Jul 27, 2024
Scales of Aether 0.9 macOS.zip 522 MB
Jul 27, 2024
Scales of Aether 0.9 Linux.zip 470 MB
Jul 27, 2024

Get Scales of Aether

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