​Patch notes for version 0.7


Patch notes for version 0.7

  • Fixed not being able to respawn while climbing a vine
  • Fixed being able to jump while a landing animation is playing
  • Fixed artwork unlock pop-ups occasionally flickering
  • Fixed fully pressed buttons making a sound when stepped on
  • Removed a crystal from the Button and Door island
  • Adjusted the scroll speed of text in artwork unlock pop-ups
  • Decreased the required amount of hits to break crystals from 4 to 3
  • Increased the hit radius of the player's attack
  • Increased player gravity to make movement feel less floaty
  • Changed the environment to account for the change in player gravity
  • Changed buttons to press down faster when being stepped on
  • Changed flight paths of dragons to be more deterministic
  • Changed flight paths of some dragons to be less linear
  • Improved the audibility of sound effects
  • Improved the feel of flying through rings by increasing the fov and adding speedlines for the duration of the received speed boost
  • Reworked crystal visuals
  • Made crystals that are attached to dragons glow more prominently
  • Made it possible to attack while moving
  • Made it possible to repeatedly attack by holding down the attack button
  • Added an option to disable hold to attack
  • Added an additional vine to the Water Tower islands
  • - Added an additional checkpoint to the Pyramid island
  • Added an additional checkpoint to the Volcano island
  • Added new textures for the first dragon
  • Added a VFX that plays when a checkpoint is activated
  • Added a pulsing sound effect to crystals that are attached to dragons
  • Added dragon eggshells to the first island

Files

Scales of Aether 0.7 Windows.zip 720 MB
50 days ago
Scales of Aether 0.7 macOS.zip 551 MB
50 days ago
Scales of Aether 0.7 Linux.zip 556 MB
50 days ago

Get Scales of Aether

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